Sliver is an open source cross-platform adversary emulation/red team framework, it can be used by organizations of all sizes to perform security testing. Sliver's implants support C2 over Mutual TLS (mTLS), WireGuard, HTTP(S), and DNS and are dynamically compiled with per-binary asymmetric encryption keys.

The server and client support MacOS, Windows, and Linux. Implants are supported on MacOS, Windows, and Linux (and possibly every Golang compiler target but we've not tested them all).

NOTE: You are looking the latest master branch of Sliver v1.6.0; PRs should target this branch starting on 6/1/2023 ('MURICA format). However, this branch is NOT RECOMMENDED for production use yet. Please use release tagged versions for the best experience.

For PRs containing bug fixes specific to Sliver v1.5, please target the [v1.5.x/master branch](

  • Dynamic code generation

  • Compile-time obfuscation

  • Multiplayer-mode

  • Staged and Stageless payloads

  • DNS canary blue team detection

  • Secure C2 over mTLS, WireGuard, HTTP(S), and DNS

  • Fully scriptable using JavaScript/TypeScript or Python

  • Windows process migration, process injection, user token manipulation, etc.

  • Let's Encrypt integration

  • In-memory .NET assembly execution

  • COFF/BOF in-memory loader

  • TCP and named pipe pivots

  • Much more!

Download the latest release and see the Sliver wiki for a quick tutorial on basic setup and usage. To get the very latest and greatest compile from source.

curl|sudo bash and then run sliver

Please checkout the wiki, or start a GitHub discussion. We also tend to hang out in the #golang Slack channel on the Bloodhound Gang server.

See the wiki.

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Sliver is licensed under GPLv3, some sub-components may have separate licenses. See their respective subdirectories in this project for details.

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